v3.2: Necks fixed


V3.2 Fix

  • Necks properly bend in the fused models when using HEAD shape keys!
    • It needs to create a new set of shape keys in the "Add Head and Eye shape keys" step but gets merged into a singular head key with the fusion button.

Last second updates that fix long term problems ftw!

Files

vrm_bakin_toolkit_3.2.zip 6.8 kB
53 days ago

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